/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | fc_types.h | 101 #define SPECENUM_VALUE5 ACTIVITY_FORTIFIED macro 209 #define SPECENUM_VALUE5 DIR8_SOUTHWEST macro 249 #define SPECENUM_VALUE5 AI_LEVEL_HARD macro 385 #define SPECENUM_VALUE5 VUT_NATION macro 486 #define SPECENUM_VALUE5 GUI_QT macro 622 #define SPECENUM_VALUE5 EC_FALLOUT macro 664 #define SPECENUM_VALUE5 ACHIEVEMENT_LUCKY macro
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H A D | disaster.h | 36 #define SPECENUM_VALUE5 DE_FALLOUT macro
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H A D | terrain.h | 121 #define SPECENUM_VALUE5 TER_FRESHWATER macro 160 #define SPECENUM_VALUE5 MG_COLD macro
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H A D | mapimg.h | 79 #define SPECENUM_VALUE5 MAPIMG_LAYER_TERRAIN macro
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H A D | diptreaty.h | 34 #define SPECENUM_VALUE5 CLAUSE_CEASEFIRE macro
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H A D | road.h | 34 #define SPECENUM_VALUE5 RF_JUMP_TO macro
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H A D | tech.h | 93 #define SPECENUM_VALUE5 TECH_USER_1 macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | fc_types.h | 101 #define SPECENUM_VALUE5 ACTIVITY_FORTIFIED macro 209 #define SPECENUM_VALUE5 DIR8_SOUTHWEST macro 249 #define SPECENUM_VALUE5 AI_LEVEL_HARD macro 385 #define SPECENUM_VALUE5 VUT_NATION macro 486 #define SPECENUM_VALUE5 GUI_QT macro 622 #define SPECENUM_VALUE5 EC_FALLOUT macro 664 #define SPECENUM_VALUE5 ACHIEVEMENT_LUCKY macro
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H A D | disaster.h | 36 #define SPECENUM_VALUE5 DE_FALLOUT macro
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H A D | terrain.h | 121 #define SPECENUM_VALUE5 TER_FRESHWATER macro 160 #define SPECENUM_VALUE5 MG_COLD macro
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H A D | mapimg.h | 79 #define SPECENUM_VALUE5 MAPIMG_LAYER_TERRAIN macro
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H A D | diptreaty.h | 34 #define SPECENUM_VALUE5 CLAUSE_CEASEFIRE macro
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H A D | road.h | 34 #define SPECENUM_VALUE5 RF_JUMP_TO macro
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H A D | tech.h | 93 #define SPECENUM_VALUE5 TECH_USER_1 macro
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H A D | events.h | 29 #define SPECENUM_VALUE5 E_CITY_FAMINE_FEARED macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/include/ |
H A D | pages_g.h | 25 #define SPECENUM_VALUE5 PAGE_GAME /* In game page. */ macro
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/dports/games/freeciv/freeciv-2.6.6/client/include/ |
H A D | pages_g.h | 25 #define SPECENUM_VALUE5 PAGE_GAME /* In game page. */ macro
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | settings.h | 54 #define SPECENUM_VALUE5 SSET_INTERNAL macro 74 #define SPECENUM_VALUE5 SSET_CHANGED macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | settings.h | 54 #define SPECENUM_VALUE5 SSET_INTERNAL macro 74 #define SPECENUM_VALUE5 SSET_CHANGED macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ |
H A D | modinst.h | 48 #define SPECENUM_VALUE5 MPT_MUSICSET macro
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/dports/games/freeciv/freeciv-2.6.6/tools/ |
H A D | modinst.h | 48 #define SPECENUM_VALUE5 MPT_MUSICSET macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/ |
H A D | luascript_types.h | 82 #define SPECENUM_VALUE5 API_TYPE_UNIT macro
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/dports/games/freeciv/freeciv-2.6.6/common/scriptcore/ |
H A D | luascript_types.h | 82 #define SPECENUM_VALUE5 API_TYPE_UNIT macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | colors_common.h | 47 #define SPECENUM_VALUE5 COLOR_MAPVIEW_SELECTION /* yellow */ macro
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | colors_common.h | 47 #define SPECENUM_VALUE5 COLOR_MAPVIEW_SELECTION /* yellow */ macro
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