/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | fc_types.h | 106 #define SPECENUM_VALUE7NAME "Sentry" macro 214 #define SPECENUM_VALUE7NAME "Southeast" macro 256 #define SPECENUM_VALUE7NAME N_("Experimental") macro 390 #define SPECENUM_VALUE7NAME "UnitFlag" macro 491 #define SPECENUM_VALUE7NAME "web" macro 669 #define SPECENUM_VALUE7NAME "Metropolis" macro
|
H A D | terrain.h | 128 #define SPECENUM_VALUE7NAME N_("NoZoc") macro 165 #define SPECENUM_VALUE7NAME "wet" macro
|
H A D | diptreaty.h | 39 #define SPECENUM_VALUE7NAME "Alliance" macro
|
H A D | actions.h | 58 #define SPECENUM_VALUE7NAME "Targeted Steal Tech" macro
|
H A D | requirements.h | 50 #define SPECENUM_VALUE7NAME "Team" macro
|
H A D | unittype.h | 73 #define SPECENUM_VALUE7NAME N_("?uclassflag:CollectRansom") macro 178 #define SPECENUM_VALUE7NAME N_("?unitflag:Marines") macro
|
H A D | extras.h | 50 #define SPECENUM_VALUE7NAME N_("?extraflag:NuclearWinter") macro
|
H A D | effects.h | 50 #define SPECENUM_VALUE7NAME "Output_Bonus" macro
|
H A D | player.h | 159 #define SPECENUM_VALUE7NAME N_("Gives shared vision") macro
|
/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | fc_types.h | 106 #define SPECENUM_VALUE7NAME "Sentry" macro 214 #define SPECENUM_VALUE7NAME "Southeast" macro 256 #define SPECENUM_VALUE7NAME N_("Experimental") macro 390 #define SPECENUM_VALUE7NAME "UnitFlag" macro 491 #define SPECENUM_VALUE7NAME "web" macro 669 #define SPECENUM_VALUE7NAME "Metropolis" macro
|
H A D | terrain.h | 128 #define SPECENUM_VALUE7NAME N_("NoZoc") macro 165 #define SPECENUM_VALUE7NAME "wet" macro
|
H A D | diptreaty.h | 39 #define SPECENUM_VALUE7NAME "Alliance" macro
|
H A D | actions.h | 58 #define SPECENUM_VALUE7NAME "Targeted Steal Tech" macro
|
H A D | requirements.h | 50 #define SPECENUM_VALUE7NAME "Team" macro
|
H A D | unittype.h | 73 #define SPECENUM_VALUE7NAME N_("?uclassflag:CollectRansom") macro 178 #define SPECENUM_VALUE7NAME N_("?unitflag:Marines") macro
|
H A D | extras.h | 50 #define SPECENUM_VALUE7NAME N_("?extraflag:NuclearWinter") macro
|
H A D | effects.h | 50 #define SPECENUM_VALUE7NAME "Output_Bonus" macro
|
H A D | player.h | 159 #define SPECENUM_VALUE7NAME N_("Gives shared vision") macro
|
/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/ |
H A D | luascript_types.h | 87 #define SPECENUM_VALUE7NAME "Government" macro
|
/dports/games/freeciv/freeciv-2.6.6/common/scriptcore/ |
H A D | luascript_types.h | 87 #define SPECENUM_VALUE7NAME "Government" macro
|
/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | colors_common.h | 52 #define SPECENUM_VALUE7NAME "mapview_trade_routes_all_built" macro
|
/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | colors_common.h | 52 #define SPECENUM_VALUE7NAME "mapview_trade_routes_all_built" macro
|
/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | unittools.h | 37 #define SPECENUM_VALUE7NAME "used" macro
|
/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | unittools.h | 37 #define SPECENUM_VALUE7NAME "used" macro
|
/dports/games/freeciv/freeciv-2.6.6/client/gui-qt/ |
H A D | citydlg.h | 67 #define SPECENUM_VALUE7NAME N_("Granary:") macro
|