Searched refs:SPECIALTILE_COVER_3 (Results 1 – 2 of 2) sorted by relevance
145 cover <= 60 ? SPECIALTILE_COVER_3 : in AddCoverTileToEachGridNo()174 cover <= 60 ? SPECIALTILE_COVER_3 : in RemoveCoverOfSelectedGridNo()636 …AddCoverObjectToWorld( gVisibleToSoldierStruct[ uiCntX ][ uiCntY ].sGridNo, SPECIALTILE_COVER_3, f… in AddVisibleToSoldierToEachGridNo()689 …ObjectFromWorld( gVisibleToSoldierStruct[ uiCntX ][ uiCntY ].sGridNo, SPECIALTILE_COVER_3, fRoof ); in RemoveVisibleGridNoAtSelectedGridNo()
2866 SPECIALTILE_COVER_3, enumerator