Searched refs:SPELL_COUNT (Results 1 – 6 of 6) sorted by relevance
214 extern SPELL_ICON spellicons[SPELL_COUNT];
4474 if ( ( (bOk) && (typ>=0) && ((size_t)typ<SPELL_COUNT) ) || (flag == 2) ) in ManageSpellIcon()4726 for (size_t i=0; i < SPELL_COUNT; i++) in ARX_INTERFACE_ManageOpenedBook_Finish()5095 for (size_t i = 0; i < SPELL_COUNT; ++i) in ARX_INTERFACE_ManageOpenedBook()
182 const size_t SPELL_COUNT = SPELL_FAKE_SUMMON + 1; variable
430 for (size_t i = 0; i < SPELL_COUNT; i++) in ARX_Player_Rune_Add()456 for (size_t i = 0; i < SPELL_COUNT; i++) in ARX_Player_Rune_Add()
7435 for (; i < SPELL_COUNT; i++) in TryToCastSpell()7438 if ( i >= SPELL_COUNT) return; // not an existing spell... in TryToCastSpell()
250 SPELL_ICON spellicons[SPELL_COUNT];769 for (size_t i=0;i<SPELL_COUNT;i++) in LoadSysTextures()1453 for(size_t i = 0; i < SPELL_COUNT; i++) { in ClearSysTextures()