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Searched refs:SPELL_HARM (Results 1 – 4 of 4) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DSpells.h117 SPELL_HARM ,//= 25, enumerator
H A DSpells.cpp290 case SPELL_HARM:// Launching HARM in GetSpellPosition()
875 case SPELL_HARM : in MakeSpellName()
2112 {{RUNE_RHAA, RUNE_VITAE, RUNE_NONE}, SPELL_HARM, "harm"}, // level 2
2920 case SPELL_HARM: return 0.4f; in ARX_SPELLS_GetManaCost()
3695 case SPELL_HARM: { in ARX_SPELLS_Launch()
4869 iCancel = ARX_SPELLS_GetInstanceForThisCaster(SPELL_HARM, in ARX_SPELLS_Launch()
4993 long iCancel = ARX_SPELLS_GetInstanceForThisCaster(SPELL_HARM, in ARX_SPELLS_Launch()
5516 case SPELL_HARM: in ARX_SPELLS_Kill()
6189 case SPELL_HARM: in ARX_SPELLS_Update()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/
H A DCore.cpp882 current=&spellicons[SPELL_HARM]; in LoadSysTextures()
886 current->spellid=SPELL_HARM; in LoadSysTextures()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/script/
H A DScript.cpp1032 || spells[i].type == SPELL_HARM in getSystemVar()