Searched refs:SPELL_LIGHTNING_STRIKE (Results 1 – 4 of 4) sorted by relevance
152 SPELL_LIGHTNING_STRIKE ,//= 74, enumerator
434 case SPELL_LIGHTNING_STRIKE: in GetSpellPosition()960 case SPELL_LIGHTNING_STRIKE : in MakeSpellName()2144 …{{RUNE_AAM, RUNE_FOLGORA, RUNE_TAAR, RUNE_NONE}, SPELL_LIGHTNING_STRIKE, "lightning_strike"}, // l…2960 case SPELL_LIGHTNING_STRIKE: return casterLevel * 6.f; in ARX_SPELLS_GetManaCost()4788 case SPELL_LIGHTNING_STRIKE: { in ARX_SPELLS_Launch()5475 case SPELL_LIGHTNING_STRIKE: { in ARX_SPELLS_Kill()5965 case SPELL_LIGHTNING_STRIKE: in ARX_SPELLS_Update()6806 case SPELL_LIGHTNING_STRIKE: in ARX_SPELLS_Update()
1161 current=&spellicons[SPELL_LIGHTNING_STRIKE]; in LoadSysTextures()1165 current->spellid=SPELL_LIGHTNING_STRIKE; in LoadSysTextures()
1035 || spells[i].type == SPELL_LIGHTNING_STRIKE in getSystemVar()