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Searched refs:SPELL_LOWER_ARMOR (Results 1 – 5 of 5) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DSpells.h116 SPELL_LOWER_ARMOR ,//= 24, enumerator
H A DSpells.cpp280 case SPELL_LOWER_ARMOR:// Launching LOWER_ARMOR in GetSpellPosition()
872 case SPELL_LOWER_ARMOR : in MakeSpellName()
2110 {{RUNE_RHAA, RUNE_KAOM, RUNE_NONE}, SPELL_LOWER_ARMOR, "lower_armor"}, // level 2
2915 case SPELL_LOWER_ARMOR: return 0.01f; in ARX_SPELLS_GetManaCost()
3046 case SPELL_LOWER_ARMOR: in ARX_SPELLS_Launch()
3588 long iCancel = ARX_SPELLS_GetInstanceForThisCaster(SPELL_LOWER_ARMOR, in ARX_SPELLS_Launch()
3640 case SPELL_LOWER_ARMOR: { in ARX_SPELLS_Launch()
4048 iCancel = ARX_SPELLS_GetInstanceForThisCaster(SPELL_LOWER_ARMOR, in ARX_SPELLS_Launch()
4103 iCancel = ARX_SPELLS_GetInstanceForThisCaster(SPELL_LOWER_ARMOR, in ARX_SPELLS_Launch()
5798 case SPELL_LOWER_ARMOR: in ARX_SPELLS_Update()
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H A DPlayer.cpp843 case SPELL_LOWER_ARMOR: in ARX_PLAYER_ComputePlayerFullStats()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/
H A DCore.cpp872 current=&spellicons[SPELL_LOWER_ARMOR]; in LoadSysTextures()
876 current->spellid=SPELL_LOWER_ARMOR; in LoadSysTextures()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DInteractive.cpp3507 case SPELL_LOWER_ARMOR: in ARX_INTERACTIVE_GetArmorClass()