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Searched refs:SPLITSCREEN (Results 1 – 6 of 6) sorted by relevance

/dports/cad/jspice3/jspice3-2.5/src/lib/sced/
H A Ddisplay.c69 View->kvControl == SPLITSCREEN ? "full screen" : "split screen");
90 View->kvControl = SPLITSCREEN;
91 Parameters.kpRedisplayControl = SPLITSCREEN;
124 Parameters.kpRedisplayControl = SPLITSCREEN;
421 if (Parameters.kpRedisplayControl == SPLITSCREEN)
H A Dviewport.c605 Parameters.kpRedisplayControl = SPLITSCREEN; in EraseFineViewport()
627 Parameters.kpRedisplayControl = SPLITSCREEN; in ShowFineViewport()
H A Dinit.c332 Parameters.kpRedisplayControl = SPLITSCREEN; in SetPositioning()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddoomdef.h64 #define SPLITSCREEN macro
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/misc/
H A Dtonemapping.slang27 #define SPLITSCREEN
157 #ifdef SPLITSCREEN
/dports/cad/jspice3/jspice3-2.5/src/include/
H A Dsced.h48 #define SPLITSCREEN 'b' macro