Searched refs:SPLT_fire (Results 1 – 3 of 3) sorted by relevance
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_lights.c | 526 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,27, {RGBA(0x70,0x70,0xff,0x80)}, 75.0f, {RGBA(0x50,0… 530 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,27, {RGBA(0x60,0xff,0x60,0x50)}, 75.0f, {RGBA(0x70,0… 534 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,27, {RGBA(0xff,0x70,0x50,0x70)}, 75.0f, {RGBA(0xff,0… 540 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,14, {RGBA(0x70,0x70,0xff,0x80)}, 60.0f, {RGBA(0x50,0… 544 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,14, {RGBA(0x70,0xff,0x70,0x60)}, 60.0f, {RGBA(0x70,0… 548 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,14, {RGBA(0xff,0x70,0x50,0x70)}, 60.0f, {RGBA(0xff,0… 566 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0, 6, {RGBA(0xf0,0xf0,0xb0,0x60)}, 20.0f, {RGBA(0xf0,0… 570 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,30, {RGBA(0xf0,0xf0,0xb0,0x60)}, 60.0f, {RGBA(0xf0,0… 616 …{ SPLGT_dynamic|SPLGT_corona|SPLT_fire, 0,27, {RGBA(0xf0,0x60,0x60,0x60)}, 60.0f, {RGBA(0xf7,0x…
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H A D | r_defs.h | 657 SPLT_fire = 0x30, // slow flicker, torch enumerator
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H A D | r_things.c | 2740 case SPLT_fire: // slow flicker, torch in Sprite_Corona_Light_fade()
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