Searched refs:SPNO_TACHI_R (Results 1 – 2 of 2) sorted by relevance
135 sprite_t *sp = night.sp[SPNO_TACHI_R]; in nt_gr_set_spR()143 sp = sp_new(SPNO_TACHI_R, no, 0, 0, SPRITE_NORMAL); in nt_gr_set_spR()147 night.sp[SPNO_TACHI_R] = sp; in nt_gr_set_spR()
19 #define SPNO_TACHI_R 4 // ������ macro