Searched refs:SPOKE_TO_DRUID (Results 1 – 4 of 4) sorted by relevance
17 if (! gamestatusp(SPOKE_TO_DRUID)) {18 setgamestatus(SPOKE_TO_DRUID);
840 if (!gamestatusp(SPOKE_TO_DRUID)) { in l_oracle()
460 if (gamestatusp(SPOKE_TO_DRUID)) points += 50; in calc_points()
147 #define SPOKE_TO_DRUID 0x1 macro