Searched refs:SPREADSHOT (Results 1 – 6 of 6) sorted by relevance
167 if (weapon == SPREADSHOT) in do_prizes()170 weapon = SPREADSHOT; in do_prizes()
64 #define SPREADSHOT 3 macro
1128 case SPREADSHOT:1184 case SPREADSHOT:
92 #define SPREADSHOT 3 macro
190 if (weapon == SPREADSHOT) in do_prizes()193 weapon = SPREADSHOT; in do_prizes()
1077 case SPREADSHOT: in do_player()1133 case SPREADSHOT: in do_player()