Searched refs:SPRITE_APPLE (Results 1 – 4 of 4) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | common.h | 118 #define SPRITE_APPLE 8 macro
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H A D | draw.c | 154 sptr = &sprites[SPRITE_APPLE]; in FUNCANIMATE() 1672 SPRITE_GHOST : SPRITE_APPLE) + aptr->old_state];
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H A D | demo.c | 1369 back_sprite(SPRITE_APPLE + ix, 0, in FUNCANIMATE() 1405 back_sprite(SPRITE_APPLE, 1, PIXELX(8, in FUNCANIMATE()
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H A D | defcom.c | 595 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_APPLE, REFLECT_ALIAS},
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