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Searched refs:SPRITE_APPLE_DROP (Results 1 – 3 of 3) sorted by relevance

/dports/games/xmris/xmris.4.04/
H A Dcommon.h152 #define SPRITE_APPLE_DROP 25 macro
H A Dcontrol.c244 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLE_DROP},
H A Dmakecom.c966 sptr = &sprites[SPRITE_APPLE_DROP];