Searched refs:SPRITE_CHERRY (Results 1 – 9 of 9) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | common.h | 117 #define SPRITE_CHERRY 7 macro 143 #define SPRITE_CHERRY 6 macro
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H A D | defcom.c | 913 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_CHERRY, REFLECT_HORIZONTAL}, 914 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_CHERRY, REFLECT_HORIZONTAL}, 915 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_CHERRY, REFLECT_HORIZONTAL}, 916 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_CHERRY, REFLECT_HORIZONTAL}, 917 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_CHERRY, REFLECT_HORIZONTAL},
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H A D | control.c | 238 {GIZMO_TOTAL_ICONS + COUNT_CHERRY, {CELL_WIDTH, CELL_HEIGHT}, SPRITE_CHERRY}, 250 {GIZMO_OPTIONS + OPTION_CHERRY, {CELL_WIDTH, CELL_HEIGHT}, SPRITE_CHERRY},
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H A D | demo.c | 669 {SPRITE_CHERRY, SPRITE_NORMAL + 4, 4, 6}; in FUNCANIMATE() 1334 back_sprite(SPRITE_CHERRY, 0, PIXELX(6, 0), PIXELY(2, 0)); in FUNCANIMATE() 1407 back_sprite(SPRITE_CHERRY, 1, PIXELX(8, in FUNCANIMATE()
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H A D | move.c | 930 (nptr->sprite != SPRITE_CHERRY && nptr->sprite < SPRITE_PRIZE_BASE)) 935 (nptr->sprite != SPRITE_CHERRY)]);
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H A D | monster.c | 647 if(nptr->sprite == SPRITE_CHERRY)
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H A D | player.c | 987 if(cptr->sprite == SPRITE_CHERRY)
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H A D | garden.c | 1480 cut_sprite(SPRITE_CHERRY, pixel.x, pixel.y);
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H A D | draw.c | 778 cptr->sprite = SPRITE_CHERRY;
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