Searched refs:SPRITE_DEN (Results 1 – 6 of 6) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | common.h | 114 #define SPRITE_DEN 5 macro
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H A D | control.c | 246 {GIZMO_TOTAL_ICONS + COUNT_DEN, {CELL_WIDTH, CELL_HEIGHT}, SPRITE_DEN}, 253 {GIZMO_OPTIONS + OPTION_DEN, {CELL_WIDTH, CELL_HEIGHT}, SPRITE_DEN}, 663 GCN(iptr->sprite == SPRITE_PLAYER || iptr->sprite == SPRITE_DEN ?
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H A D | xmris.c | 650 SPRITE_PRIZE_BASE : SPRITE_DEN, cell_x, cell_y); in FUNCANIMATE() 719 SPRITE_NORMAL + 6 : SPRITE_DEN), den_x, den_y); in FUNCANIMATE()
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H A D | demo.c | 147 set_back_sprite(SPRITE_DEN, cell_x, cell_y); in FUNCANIMATE() 1333 back_sprite(SPRITE_DEN, 0, PIXELX(6, 0), PIXELY(1, 0)); in FUNCANIMATE()
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H A D | defcom.c | 420 SPRITE_DEN, BORDER_HALO_MASK},
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H A D | garden.c | 1486 cut_sprite(SPRITE_DEN, pixel.x, pixel.y);
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