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Searched refs:SPRITE_DIAMOND (Results 1 – 3 of 3) sorted by relevance

/dports/games/xmris/xmris.4.04/
H A Dcommon.h120 #define SPRITE_DIAMOND 17 macro
H A Ddraw.c1547 new = SPRITE_DIAMOND + mptr->image;
H A Ddemo.c1343 back_sprite(SPRITE_DIAMOND + ix, 0, in FUNCANIMATE()