Searched refs:SPRITE_DRONE (Results 1 – 3 of 3) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | defcom.c | 468 SPRITE_DRONE + 6, BORDER_HALO_MASK}, 471 SPRITE_DRONE + 7, BORDER_HALO_MASK}, 734 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 8, REFLECT_VERTICAL}, 735 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 9, REFLECT_VERTICAL}, 736 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 6, REFLECT_DIAGONAL}, 737 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 7, REFLECT_DIAGONAL}, 738 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 6, REFLECT_VERTICAL}, 739 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 7, REFLECT_VERTICAL}, 746 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 2, REFLECT_HORIZONTAL}, 748 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 2, REFLECT_VERTICAL}, [all …]
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H A D | common.h | 127 #define SPRITE_DRONE 60 macro
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H A D | demo.c | 1276 back_sprite(SPRITE_DRONE + ix, 0, in FUNCANIMATE()
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