Home
last modified time | relevance | path

Searched refs:SPRITE_DRONE (Results 1 – 3 of 3) sorted by relevance

/dports/games/xmris/xmris.4.04/
H A Ddefcom.c468 SPRITE_DRONE + 6, BORDER_HALO_MASK},
471 SPRITE_DRONE + 7, BORDER_HALO_MASK},
734 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 8, REFLECT_VERTICAL},
735 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 9, REFLECT_VERTICAL},
736 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 6, REFLECT_DIAGONAL},
737 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 7, REFLECT_DIAGONAL},
738 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 6, REFLECT_VERTICAL},
739 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 7, REFLECT_VERTICAL},
746 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 2, REFLECT_HORIZONTAL},
748 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_DRONE + 2, REFLECT_VERTICAL},
[all …]
H A Dcommon.h127 #define SPRITE_DRONE 60 macro
H A Ddemo.c1276 back_sprite(SPRITE_DRONE + ix, 0, in FUNCANIMATE()