Searched refs:SPRITE_FLOOR (Results 1 – 7 of 7) sorted by relevance
/dports/games/manaplus/manaplus-2.1.3.17/src/net/tmwa/ |
H A D | sprite.h | 40 SPRITE_FLOOR, enumerator
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H A D | beingrecv.cpp | 165 dstBeing->setSpriteId(SPRITE_FLOOR, in processBeingChangeLookContinue() 167 localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); in processBeingChangeLookContinue() 192 dstBeing->setSpriteId(SPRITE_FLOOR, in processBeingChangeLookContinue() 194 localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); in processBeingChangeLookContinue() 337 dstBeing->updateSprite(SPRITE_FLOOR, shield, std::string()); in processPlayerUpdate1() 482 dstBeing->updateSprite(SPRITE_FLOOR, shield, std::string()); in processPlayerUpdate2() 627 dstBeing->updateSprite(SPRITE_FLOOR, shield, std::string()); in processPlayerMove() 875 dstBeing->updateSprite(SPRITE_FLOOR, shield, std::string()); in processBeingVisible() 1085 dstBeing->updateSprite(SPRITE_FLOOR, shield, std::string()); in processBeingMove()
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H A D | charserverrecv.cpp | 153 tempPlayer->setSpriteId(SPRITE_FLOOR, in readPlayerData()
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/dports/games/manaplus/manaplus-2.1.3.17/src/net/eathena/ |
H A D | sprite.h | 40 SPRITE_FLOOR = 11, enumerator
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H A D | beinghandler.cpp | 70 being->unSetSprite(SPRITE_FLOOR); in undress()
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H A D | beingrecv.cpp | 292 dstBeing->setSpriteId(SPRITE_FLOOR, in processBeingChangeLookContinue() 295 localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); in processBeingChangeLookContinue() 330 dstBeing->setSpriteCards(SPRITE_FLOOR, in processBeingChangeLookContinue() 334 localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); in processBeingChangeLookContinue()
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H A D | charserverrecv.cpp | 200 tempPlayer->setSpriteId(SPRITE_FLOOR, in readPlayerData()
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