Searched refs:SPRITE_HAIR_COLOR (Results 1 – 6 of 6) sorted by relevance
/dports/games/manaplus/manaplus-2.1.3.17/src/net/tmwa/ |
H A D | beingrecv.cpp | 157 dstBeing->setHairStyle(SPRITE_HAIR_COLOR, hair * -1); in processBeingChangeLookContinue() 185 dstBeing->setHairColor(SPRITE_HAIR_COLOR, in processBeingChangeLookContinue() 343 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerUpdate1() 349 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerUpdate1() 488 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerUpdate2() 494 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerUpdate2() 633 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerMove() 639 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processPlayerMove() 859 dstBeing->updateSprite(SPRITE_HAIR_COLOR, 0, std::string()); in processBeingVisible() 863 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in processBeingVisible() [all …]
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H A D | sprite.h | 35 SPRITE_HAIR_COLOR, enumerator
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H A D | charserverrecv.cpp | 121 tempPlayer->unSetSprite(SPRITE_HAIR_COLOR); in readPlayerData() 125 tempPlayer->setSpriteColor(SPRITE_HAIR_COLOR, in readPlayerData()
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/dports/games/manaplus/manaplus-2.1.3.17/src/net/eathena/ |
H A D | sprite.h | 35 SPRITE_HAIR_COLOR = 6, enumerator
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H A D | charserverrecv.cpp | 154 tempPlayer->unSetSprite(SPRITE_HAIR_COLOR); in readPlayerData() 158 tempPlayer->setSpriteColor(SPRITE_HAIR_COLOR, in readPlayerData()
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H A D | beingrecv.cpp | 117 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in setBasicFields() 123 dstBeing->updateSprite(SPRITE_HAIR_COLOR, in setBasicFields() 158 dstBeing->setHairStyle(SPRITE_HAIR_COLOR, -hairStyle); in setBasicFields() 284 dstBeing->setHairColorSpriteID(SPRITE_HAIR_COLOR, in processBeingChangeLookContinue() 321 dstBeing->setSpriteColor(SPRITE_HAIR_COLOR, in processBeingChangeLookContinue() 323 SPRITE_HAIR_COLOR)).getDyeColorsString( in processBeingChangeLookContinue()
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