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Searched refs:SPRITE_PLAYER_PUSH (Results 1 – 3 of 3) sorted by relevance

/dports/games/xmris/xmris.4.04/
H A Ddefcom.c489 SPRITE_PLAYER_PUSH + 2, BORDER_HALO_MASK},
492 SPRITE_PLAYER_PUSH + 3, BORDER_HALO_MASK},
774 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_PUSH + 2, REFLECT_VERTICAL},
775 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_PUSH + 3, REFLECT_VERTICAL},
H A Dcommon.h129 #define SPRITE_PLAYER_PUSH 84 macro
H A Ddemo.c1316 back_sprite(SPRITE_PLAYER_PUSH + ix, 0, in FUNCANIMATE()