Searched refs:SPRITE_PLAYER_PUSH (Results 1 – 3 of 3) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | defcom.c | 489 SPRITE_PLAYER_PUSH + 2, BORDER_HALO_MASK}, 492 SPRITE_PLAYER_PUSH + 3, BORDER_HALO_MASK}, 774 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_PUSH + 2, REFLECT_VERTICAL}, 775 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_PUSH + 3, REFLECT_VERTICAL},
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H A D | common.h | 129 #define SPRITE_PLAYER_PUSH 84 macro
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H A D | demo.c | 1316 back_sprite(SPRITE_PLAYER_PUSH + ix, 0, in FUNCANIMATE()
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