Searched refs:SPRITE_PLAYER_REST (Results 1 – 3 of 3) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | defcom.c | 495 SPRITE_PLAYER_REST + 2, BORDER_HALO_MASK}, 498 SPRITE_PLAYER_REST + 3, BORDER_HALO_MASK}, 784 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_REST + 2, REFLECT_VERTICAL}, 785 {NULL, 0, {NULL}, {0, 0}, {0, 0}, SPRITE_PLAYER_REST + 3, REFLECT_VERTICAL},
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H A D | common.h | 130 #define SPRITE_PLAYER_REST 88 macro
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H A D | demo.c | 1319 back_sprite(SPRITE_PLAYER_REST + ix, 0, in FUNCANIMATE()
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