Searched refs:SPRITE_ROBE (Results 1 – 5 of 5) sorted by relevance
41 SPRITE_ROBE, enumerator
222 dstBeing->setSpriteId(SPRITE_ROBE, in processBeingChangeLookContinue()224 localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE); in processBeingChangeLookContinue()
41 SPRITE_ROBE = 12, enumerator
71 being->unSetSprite(SPRITE_ROBE); in undress()
372 dstBeing->setSpriteCards(SPRITE_ROBE, in processBeingChangeLookContinue()376 localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE); in processBeingChangeLookContinue()