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Searched refs:SPRITE_WEAPON (Results 1 – 8 of 8) sorted by relevance

/dports/games/manaplus/manaplus-2.1.3.17/src/net/tmwa/
H A Dsprite.h31 SPRITE_WEAPON, enumerator
H A Dbeinghandler.cpp56 being->unSetSprite(SPRITE_WEAPON); in undress()
H A Dbeingrecv.cpp170 dstBeing->setSpriteId(SPRITE_WEAPON, in processBeingChangeLookContinue()
172 localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON); in processBeingChangeLookContinue()
338 dstBeing->updateSprite(SPRITE_WEAPON, headBottom, std::string()); in processPlayerUpdate1()
483 dstBeing->updateSprite(SPRITE_WEAPON, headBottom, std::string()); in processPlayerUpdate2()
628 dstBeing->updateSprite(SPRITE_WEAPON, headBottom, std::string()); in processPlayerMove()
868 dstBeing->updateSprite(SPRITE_WEAPON, headBottom, std::string()); in processBeingVisible()
1078 dstBeing->updateSprite(SPRITE_WEAPON, headBottom, std::string()); in processBeingMove()
H A Dcharserverrecv.cpp151 tempPlayer->setSpriteId(SPRITE_WEAPON, in readPlayerData()
/dports/games/manaplus/manaplus-2.1.3.17/src/net/eathena/
H A Dsprite.h31 SPRITE_WEAPON = 2, enumerator
H A Dbeinghandler.cpp64 being->unSetSprite(SPRITE_WEAPON); in undress()
H A Dbeingrecv.cpp129 dstBeing->updateSprite(SPRITE_WEAPON, in setBasicFields()
161 dstBeing->updateSprite(SPRITE_WEAPON, in setBasicFields()
298 dstBeing->setSpriteCards(SPRITE_WEAPON, in processBeingChangeLookContinue()
302 localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON); in processBeingChangeLookContinue()
H A Dcharserverrecv.cpp198 tempPlayer->setSpriteId(SPRITE_WEAPON, in readPlayerData()