/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.c | 888 {SPR_CLNK, 0, 10, A_Look, S_CLINK_LOOK2, 0, 0}, // S_CLINK_LOOK1 889 {SPR_CLNK, 1, 10, A_Look, S_CLINK_LOOK1, 0, 0}, // S_CLINK_LOOK2 890 {SPR_CLNK, 0, 3, A_Chase, S_CLINK_WALK2, 0, 0}, // S_CLINK_WALK1 894 {SPR_CLNK, 4, 5, A_FaceTarget, S_CLINK_ATK2, 0, 0}, // S_CLINK_ATK1 895 {SPR_CLNK, 5, 4, A_FaceTarget, S_CLINK_ATK3, 0, 0}, // S_CLINK_ATK2 899 {SPR_CLNK, 8, 6, NULL, S_CLINK_DIE2, 0, 0}, // S_CLINK_DIE1 900 {SPR_CLNK, 9, 6, NULL, S_CLINK_DIE3, 0, 0}, // S_CLINK_DIE2 901 {SPR_CLNK, 10, 5, A_Scream, S_CLINK_DIE4, 0, 0}, // S_CLINK_DIE3 903 {SPR_CLNK, 12, 5, NULL, S_CLINK_DIE6, 0, 0}, // S_CLINK_DIE5 904 {SPR_CLNK, 13, 5, NULL, S_CLINK_DIE7, 0, 0}, // S_CLINK_DIE6 [all …]
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H A D | info.h | 121 SPR_CLNK, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.c | 888 {SPR_CLNK, 0, 10, A_Look, S_CLINK_LOOK2, 0, 0}, // S_CLINK_LOOK1 889 {SPR_CLNK, 1, 10, A_Look, S_CLINK_LOOK1, 0, 0}, // S_CLINK_LOOK2 890 {SPR_CLNK, 0, 3, A_Chase, S_CLINK_WALK2, 0, 0}, // S_CLINK_WALK1 894 {SPR_CLNK, 4, 5, A_FaceTarget, S_CLINK_ATK2, 0, 0}, // S_CLINK_ATK1 895 {SPR_CLNK, 5, 4, A_FaceTarget, S_CLINK_ATK3, 0, 0}, // S_CLINK_ATK2 899 {SPR_CLNK, 8, 6, NULL, S_CLINK_DIE2, 0, 0}, // S_CLINK_DIE1 900 {SPR_CLNK, 9, 6, NULL, S_CLINK_DIE3, 0, 0}, // S_CLINK_DIE2 901 {SPR_CLNK, 10, 5, A_Scream, S_CLINK_DIE4, 0, 0}, // S_CLINK_DIE3 903 {SPR_CLNK, 12, 5, NULL, S_CLINK_DIE6, 0, 0}, // S_CLINK_DIE5 904 {SPR_CLNK, 13, 5, NULL, S_CLINK_DIE7, 0, 0}, // S_CLINK_DIE6 [all …]
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H A D | info.h | 121 SPR_CLNK, enumerator
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 995 {SPR_CLNK,0,10,{(actionf_p1)A_Look},S_CLINK_LOOK2,0,0}, /* S_CLINK_LOOK1 */ 996 {SPR_CLNK,1,10,{(actionf_p1)A_Look},S_CLINK_LOOK1,0,0}, /* S_CLINK_LOOK2 */ 997 {SPR_CLNK,0,3,{(actionf_p1)A_Chase},S_CLINK_WALK2,0,0}, /* S_CLINK_WALK1 */ 998 {SPR_CLNK,1,3,{(actionf_p1)A_Chase},S_CLINK_WALK3,0,0}, /* S_CLINK_WALK2 */ 1004 {SPR_CLNK,7,3,{NULL},S_CLINK_PAIN2,0,0}, /* S_CLINK_PAIN1 */ 1005 {SPR_CLNK,7,3,{(actionf_p1)A_Pain},S_CLINK_WALK1,0,0}, /* S_CLINK_PAIN2 */ 1006 {SPR_CLNK,8,6,{NULL},S_CLINK_DIE2,0,0}, /* S_CLINK_DIE1 */ 1007 {SPR_CLNK,9,6,{NULL},S_CLINK_DIE3,0,0}, /* S_CLINK_DIE2 */ 1010 {SPR_CLNK,12,5,{NULL},S_CLINK_DIE6,0,0}, /* S_CLINK_DIE5 */ 1011 {SPR_CLNK,13,5,{NULL},S_CLINK_DIE7,0,0}, /* S_CLINK_DIE6 */ [all …]
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H A D | info.h | 108 SPR_CLNK, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.c | 1950 { SPR_CLNK, 0, 10, {A_Look} ,S_CLINK_LOOK2 }, // S_CLINK_LOOK1 1951 { SPR_CLNK, 1, 10, {A_Look} ,S_CLINK_LOOK1 }, // S_CLINK_LOOK2 1952 { SPR_CLNK, 0, 3, {A_Chase} ,S_CLINK_WALK2 }, // S_CLINK_WALK1 1953 { SPR_CLNK, 1, 3, {A_Chase} ,S_CLINK_WALK3 }, // S_CLINK_WALK2 1954 { SPR_CLNK, 2, 3, {A_Chase} ,S_CLINK_WALK4 }, // S_CLINK_WALK3 1955 { SPR_CLNK, 3, 3, {A_Chase} ,S_CLINK_WALK1 }, // S_CLINK_WALK4 1956 { SPR_CLNK, 4, 5, {A_FaceTarget} ,S_CLINK_ATK2 }, // S_CLINK_ATK1 1957 { SPR_CLNK, 5, 4, {A_FaceTarget} ,S_CLINK_ATK3 }, // S_CLINK_ATK2 1958 { SPR_CLNK, 6, 7, {A_ClinkAttack} ,S_CLINK_WALK1 }, // S_CLINK_ATK3 1961 { SPR_CLNK, 8, 6, {NULL} ,S_CLINK_DIE2 }, // S_CLINK_DIE1 [all …]
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H A D | info.h | 306 SPR_CLNK, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 138 SPR_CLNK, enumerator
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