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Searched refs:SPR_FISHWID (Results 1 – 3 of 3) sorted by relevance

/dports/games/toppler/toppler-1.1.6/
H A Dbonus.cc82 if (fish[b].x >= -SPR_FISHWID) in show()
136 fish[b].x = -(SPR_FISHWID+1); in bns_game()
153 if ((torpedox + SPR_TORPWID > fish[b].x) && (torpedox < fish[b].x + SPR_FISHWID) && in bns_game()
215 if (fish[b].x >= -SPR_FISHWID) { in bns_game()
233 fish[b].x = - (SPR_FISHWID + 1); in bns_game()
243 if (fish[b].x < -SPR_FISHWID) { in bns_game()
H A Ddecl.h104 #define SPR_FISHWID 40 macro
H A Dscreen.cc417 …fishst = scr_loadsprites(&objectsprites, &fi, 32*2, SPR_FISHWID, SPR_FISHHEI, true, pal, config.us… in loadgraphics()