Searched refs:SPR_FISHWID (Results 1 – 3 of 3) sorted by relevance
82 if (fish[b].x >= -SPR_FISHWID) in show()136 fish[b].x = -(SPR_FISHWID+1); in bns_game()153 if ((torpedox + SPR_TORPWID > fish[b].x) && (torpedox < fish[b].x + SPR_FISHWID) && in bns_game()215 if (fish[b].x >= -SPR_FISHWID) { in bns_game()233 fish[b].x = - (SPR_FISHWID + 1); in bns_game()243 if (fish[b].x < -SPR_FISHWID) { in bns_game()
104 #define SPR_FISHWID 40 macro
417 …fishst = scr_loadsprites(&objectsprites, &fi, 32*2, SPR_FISHWID, SPR_FISHHEI, true, pal, config.us… in loadgraphics()