/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.c | 304 {SPR_GAUN, 0, 1, A_WeaponReady, S_GAUNTLETREADY, 0, 0}, // S_GAUNTLETREADY 305 {SPR_GAUN, 0, 1, A_Lower, S_GAUNTLETDOWN, 0, 0}, // S_GAUNTLETDOWN 306 {SPR_GAUN, 0, 1, A_Raise, S_GAUNTLETUP, 0, 0}, // S_GAUNTLETUP 310 {SPR_GAUN, 6, 1, A_Lower, S_GAUNTLETDOWN2, 0, 0}, // S_GAUNTLETDOWN2 311 {SPR_GAUN, 6, 1, A_Raise, S_GAUNTLETUP2, 0, 0}, // S_GAUNTLETUP2 312 {SPR_GAUN, 1, 4, NULL, S_GAUNTLETATK1_2, 0, 0}, // S_GAUNTLETATK1_1 313 {SPR_GAUN, 2, 4, NULL, S_GAUNTLETATK1_3, 0, 0}, // S_GAUNTLETATK1_2 317 {SPR_GAUN, 2, 4, A_ReFire, S_GAUNTLETATK1_7, 0, 0}, // S_GAUNTLETATK1_6 318 {SPR_GAUN, 1, 4, A_Light0, S_GAUNTLETREADY, 0, 0}, // S_GAUNTLETATK1_7 319 {SPR_GAUN, 9, 4, NULL, S_GAUNTLETATK2_2, 0, 0}, // S_GAUNTLETATK2_1 [all …]
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H A D | info.h | 80 SPR_GAUN, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.c | 304 {SPR_GAUN, 0, 1, A_WeaponReady, S_GAUNTLETREADY, 0, 0}, // S_GAUNTLETREADY 305 {SPR_GAUN, 0, 1, A_Lower, S_GAUNTLETDOWN, 0, 0}, // S_GAUNTLETDOWN 306 {SPR_GAUN, 0, 1, A_Raise, S_GAUNTLETUP, 0, 0}, // S_GAUNTLETUP 310 {SPR_GAUN, 6, 1, A_Lower, S_GAUNTLETDOWN2, 0, 0}, // S_GAUNTLETDOWN2 311 {SPR_GAUN, 6, 1, A_Raise, S_GAUNTLETUP2, 0, 0}, // S_GAUNTLETUP2 312 {SPR_GAUN, 1, 4, NULL, S_GAUNTLETATK1_2, 0, 0}, // S_GAUNTLETATK1_1 313 {SPR_GAUN, 2, 4, NULL, S_GAUNTLETATK1_3, 0, 0}, // S_GAUNTLETATK1_2 317 {SPR_GAUN, 2, 4, A_ReFire, S_GAUNTLETATK1_7, 0, 0}, // S_GAUNTLETATK1_6 318 {SPR_GAUN, 1, 4, A_Light0, S_GAUNTLETREADY, 0, 0}, // S_GAUNTLETATK1_7 319 {SPR_GAUN, 9, 4, NULL, S_GAUNTLETATK2_2, 0, 0}, // S_GAUNTLETATK2_1 [all …]
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H A D | info.h | 80 SPR_GAUN, enumerator
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 415 {SPR_GAUN,0,1,{(actionf_p1)A_Lower},S_GAUNTLETDOWN,0,0}, /* S_GAUNTLETDOWN */ 416 {SPR_GAUN,0,1,{(actionf_p1)A_Raise},S_GAUNTLETUP,0,0}, /* S_GAUNTLETUP */ 420 {SPR_GAUN,6,1,{(actionf_p1)A_Lower},S_GAUNTLETDOWN2,0,0}, /* S_GAUNTLETDOWN2 */ 421 {SPR_GAUN,6,1,{(actionf_p1)A_Raise},S_GAUNTLETUP2,0,0}, /* S_GAUNTLETUP2 */ 422 {SPR_GAUN,1,4,{NULL},S_GAUNTLETATK1_2,0,0}, /* S_GAUNTLETATK1_1 */ 423 {SPR_GAUN,2,4,{NULL},S_GAUNTLETATK1_3,0,0}, /* S_GAUNTLETATK1_2 */ 427 {SPR_GAUN,2,4,{(actionf_p1)A_ReFire},S_GAUNTLETATK1_7,0,0}, /* S_GAUNTLETATK1_6 */ 428 {SPR_GAUN,1,4,{(actionf_p1)A_Light0},S_GAUNTLETREADY,0,0}, /* S_GAUNTLETATK1_7 */ 429 {SPR_GAUN,9,4,{NULL},S_GAUNTLETATK2_2,0,0}, /* S_GAUNTLETATK2_1 */ 430 {SPR_GAUN,10,4,{NULL},S_GAUNTLETATK2_3,0,0}, /* S_GAUNTLETATK2_2 */ [all …]
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H A D | info.h | 67 SPR_GAUN, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.c | 1365 { SPR_GAUN, 0, 1, {A_WeaponReady} ,S_GAUNTLETREADY }, // S_GAUNTLETREADY 1366 { SPR_GAUN, 0, 1, {A_Lower} ,S_GAUNTLETDOWN }, // S_GAUNTLETDOWN 1367 { SPR_GAUN, 0, 1, {A_Raise} ,S_GAUNTLETUP }, // S_GAUNTLETUP 1371 { SPR_GAUN, 6, 1, {A_Lower} ,S_GAUNTLETDOWN2 }, // S_GAUNTLETDOWN2 1372 { SPR_GAUN, 6, 1, {A_Raise} ,S_GAUNTLETUP2 }, // S_GAUNTLETUP2 1373 { SPR_GAUN, 1, 4, {NULL} ,S_GAUNTLETATK1_2}, // S_GAUNTLETATK1_1 1374 { SPR_GAUN, 2, 4, {NULL} ,S_GAUNTLETATK1_3}, // S_GAUNTLETATK1_2 1375 { SPR_GAUN,32771, 4, {A_GauntletAttack} ,S_GAUNTLETATK1_4}, // S_GAUNTLETATK1_3 1376 { SPR_GAUN,32772, 4, {A_GauntletAttack} ,S_GAUNTLETATK1_5}, // S_GAUNTLETATK1_4 1377 { SPR_GAUN,32773, 4, {A_GauntletAttack} ,S_GAUNTLETATK1_6}, // S_GAUNTLETATK1_5 [all …]
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H A D | info.h | 265 SPR_GAUN, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 97 SPR_GAUN, enumerator
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