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Searched refs:SPR_SLICESPRITES (Results 1 – 2 of 2) sorted by relevance

/dports/games/toppler/toppler-1.1.6/
H A Ddecl.h62 #define SPR_SLICESPRITES (SPR_SLICEANGLES * SPR_SLICEFRAMES) macro
H A Dscreen.cc340 slicedata = (Uint8*)malloc(SPR_SLICESPRITES * SPR_SLICEWID * SPR_SLICEHEI); in loadgraphics()
341 fi.read(slicedata, SPR_SLICESPRITES * SPR_SLICEWID * SPR_SLICEHEI); in loadgraphics()
346 …slicestart = scr_gensprites(&restsprites, SPR_SLICESPRITES, SPR_SLICEWID, SPR_SLICEHEI, false, fal… in loadgraphics()
468 for (t = 0; t < SPR_SLICESPRITES; t++) in scr_settowercolor()