/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.c | 1066 {SPR_SOR2, 0, 4, NULL, S_SOR2_RISE2, 0, 0}, // S_SOR2_RISE1 1067 {SPR_SOR2, 1, 4, NULL, S_SOR2_RISE3, 0, 0}, // S_SOR2_RISE2 1069 {SPR_SOR2, 3, 4, NULL, S_SOR2_RISE5, 0, 0}, // S_SOR2_RISE4 1070 {SPR_SOR2, 4, 4, NULL, S_SOR2_RISE6, 0, 0}, // S_SOR2_RISE5 1071 {SPR_SOR2, 5, 4, NULL, S_SOR2_RISE7, 0, 0}, // S_SOR2_RISE6 1082 {SPR_SOR2, 18, 9, A_FaceTarget, S_SOR2_ATK3, 0, 0}, // S_SOR2_ATK2 1086 {SPR_SOR2, 9, 6, NULL, S_SOR2_TELE4, 0, 0}, // S_SOR2_TELE3 1087 {SPR_SOR2, 8, 6, NULL, S_SOR2_TELE5, 0, 0}, // S_SOR2_TELE4 1088 {SPR_SOR2, 7, 6, NULL, S_SOR2_TELE6, 0, 0}, // S_SOR2_TELE5 1089 {SPR_SOR2, 6, 6, NULL, S_SOR2_WALK1, 0, 0}, // S_SOR2_TELE6 [all …]
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H A D | info.h | 130 SPR_SOR2, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.c | 1066 {SPR_SOR2, 0, 4, NULL, S_SOR2_RISE2, 0, 0}, // S_SOR2_RISE1 1067 {SPR_SOR2, 1, 4, NULL, S_SOR2_RISE3, 0, 0}, // S_SOR2_RISE2 1069 {SPR_SOR2, 3, 4, NULL, S_SOR2_RISE5, 0, 0}, // S_SOR2_RISE4 1070 {SPR_SOR2, 4, 4, NULL, S_SOR2_RISE6, 0, 0}, // S_SOR2_RISE5 1071 {SPR_SOR2, 5, 4, NULL, S_SOR2_RISE7, 0, 0}, // S_SOR2_RISE6 1082 {SPR_SOR2, 18, 9, A_FaceTarget, S_SOR2_ATK3, 0, 0}, // S_SOR2_ATK2 1086 {SPR_SOR2, 9, 6, NULL, S_SOR2_TELE4, 0, 0}, // S_SOR2_TELE3 1087 {SPR_SOR2, 8, 6, NULL, S_SOR2_TELE5, 0, 0}, // S_SOR2_TELE4 1088 {SPR_SOR2, 7, 6, NULL, S_SOR2_TELE6, 0, 0}, // S_SOR2_TELE5 1089 {SPR_SOR2, 6, 6, NULL, S_SOR2_WALK1, 0, 0}, // S_SOR2_TELE6 [all …]
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H A D | info.h | 130 SPR_SOR2, enumerator
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 1173 {SPR_SOR2,0,4,{NULL},S_SOR2_RISE2,0,0}, /* S_SOR2_RISE1 */ 1174 {SPR_SOR2,1,4,{NULL},S_SOR2_RISE3,0,0}, /* S_SOR2_RISE2 */ 1176 {SPR_SOR2,3,4,{NULL},S_SOR2_RISE5,0,0}, /* S_SOR2_RISE4 */ 1177 {SPR_SOR2,4,4,{NULL},S_SOR2_RISE6,0,0}, /* S_SOR2_RISE5 */ 1178 {SPR_SOR2,5,4,{NULL},S_SOR2_RISE7,0,0}, /* S_SOR2_RISE6 */ 1186 {SPR_SOR2,16,3,{NULL},S_SOR2_PAIN2,0,0}, /* S_SOR2_PAIN1 */ 1193 {SPR_SOR2,9,6,{NULL},S_SOR2_TELE4,0,0}, /* S_SOR2_TELE3 */ 1194 {SPR_SOR2,8,6,{NULL},S_SOR2_TELE5,0,0}, /* S_SOR2_TELE4 */ 1195 {SPR_SOR2,7,6,{NULL},S_SOR2_TELE6,0,0}, /* S_SOR2_TELE5 */ 1196 {SPR_SOR2,6,6,{NULL},S_SOR2_WALK1,0,0}, /* S_SOR2_TELE6 */ [all …]
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H A D | info.h | 117 SPR_SOR2, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.c | 2128 { SPR_SOR2, 0, 4, {NULL} ,S_SOR2_RISE2 }, // S_SOR2_RISE1 2129 { SPR_SOR2, 1, 4, {NULL} ,S_SOR2_RISE3 }, // S_SOR2_RISE2 2135 { SPR_SOR2, 12, 10, {A_Look} ,S_SOR2_LOOK2 }, // S_SOR2_LOOK1 2136 { SPR_SOR2, 13, 10, {A_Look} ,S_SOR2_LOOK1 }, // S_SOR2_LOOK2 2137 { SPR_SOR2, 12, 4, {A_Chase} ,S_SOR2_WALK2 }, // S_SOR2_WALK1 2138 { SPR_SOR2, 13, 4, {A_Chase} ,S_SOR2_WALK3 }, // S_SOR2_WALK2 2139 { SPR_SOR2, 14, 4, {A_Chase} ,S_SOR2_WALK4 }, // S_SOR2_WALK3 2140 { SPR_SOR2, 15, 4, {A_Chase} ,S_SOR2_WALK1 }, // S_SOR2_WALK4 2143 { SPR_SOR2, 17, 9, {A_Srcr2Decide} ,S_SOR2_ATK2 }, // S_SOR2_ATK1 2144 { SPR_SOR2, 18, 9, {A_FaceTarget} ,S_SOR2_ATK3 }, // S_SOR2_ATK2 [all …]
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H A D | info.h | 315 SPR_SOR2, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 147 SPR_SOR2, enumerator
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