/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.c | 273 {SPR_STFF, 0, 0, A_Light0, S_NULL, 0, 0}, // S_LIGHTDONE 274 {SPR_STFF, 0, 1, A_WeaponReady, S_STAFFREADY, 0, 0}, // S_STAFFREADY 275 {SPR_STFF, 0, 1, A_Lower, S_STAFFDOWN, 0, 0}, // S_STAFFDOWN 276 {SPR_STFF, 0, 1, A_Raise, S_STAFFUP, 0, 0}, // S_STAFFUP 280 {SPR_STFF, 3, 1, A_Lower, S_STAFFDOWN2, 0, 0}, // S_STAFFDOWN2 281 {SPR_STFF, 3, 1, A_Raise, S_STAFFUP2, 0, 0}, // S_STAFFUP2 282 {SPR_STFF, 1, 6, NULL, S_STAFFATK1_2, 0, 0}, // S_STAFFATK1_1 283 {SPR_STFF, 2, 8, A_StaffAttackPL1, S_STAFFATK1_3, 0, 0}, // S_STAFFATK1_2 284 {SPR_STFF, 1, 8, A_ReFire, S_STAFFREADY, 0, 0}, // S_STAFFATK1_3 285 {SPR_STFF, 6, 6, NULL, S_STAFFATK2_2, 0, 0}, // S_STAFFATK2_1 [all …]
|
H A D | info.h | 75 SPR_STFF, enumerator
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.c | 273 {SPR_STFF, 0, 0, A_Light0, S_NULL, 0, 0}, // S_LIGHTDONE 274 {SPR_STFF, 0, 1, A_WeaponReady, S_STAFFREADY, 0, 0}, // S_STAFFREADY 275 {SPR_STFF, 0, 1, A_Lower, S_STAFFDOWN, 0, 0}, // S_STAFFDOWN 276 {SPR_STFF, 0, 1, A_Raise, S_STAFFUP, 0, 0}, // S_STAFFUP 280 {SPR_STFF, 3, 1, A_Lower, S_STAFFDOWN2, 0, 0}, // S_STAFFDOWN2 281 {SPR_STFF, 3, 1, A_Raise, S_STAFFUP2, 0, 0}, // S_STAFFUP2 282 {SPR_STFF, 1, 6, NULL, S_STAFFATK1_2, 0, 0}, // S_STAFFATK1_1 283 {SPR_STFF, 2, 8, A_StaffAttackPL1, S_STAFFATK1_3, 0, 0}, // S_STAFFATK1_2 284 {SPR_STFF, 1, 8, A_ReFire, S_STAFFREADY, 0, 0}, // S_STAFFATK1_3 285 {SPR_STFF, 6, 6, NULL, S_STAFFATK2_2, 0, 0}, // S_STAFFATK2_1 [all …]
|
H A D | info.h | 75 SPR_STFF, enumerator
|
/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 383 {SPR_STFF,0,0,{(actionf_p1)A_Light0},S_NULL,0,0}, /* S_LIGHTDONE */ 384 {SPR_STFF,0,1,{(actionf_p1)A_WeaponReady},S_STAFFREADY,0,0}, /* S_STAFFREADY */ 385 {SPR_STFF,0,1,{(actionf_p1)A_Lower},S_STAFFDOWN,0,0}, /* S_STAFFDOWN */ 386 {SPR_STFF,0,1,{(actionf_p1)A_Raise},S_STAFFUP,0,0}, /* S_STAFFUP */ 390 {SPR_STFF,3,1,{(actionf_p1)A_Lower},S_STAFFDOWN2,0,0}, /* S_STAFFDOWN2 */ 391 {SPR_STFF,3,1,{(actionf_p1)A_Raise},S_STAFFUP2,0,0}, /* S_STAFFUP2 */ 392 {SPR_STFF,1,6,{NULL},S_STAFFATK1_2,0,0}, /* S_STAFFATK1_1 */ 393 {SPR_STFF,2,8,{(actionf_p1)A_StaffAttackPL1},S_STAFFATK1_3,0,0}, /* S_STAFFATK1_2 */ 394 {SPR_STFF,1,8,{(actionf_p1)A_ReFire},S_STAFFREADY,0,0}, /* S_STAFFATK1_3 */ 395 {SPR_STFF,6,6,{NULL},S_STAFFATK2_2,0,0}, /* S_STAFFATK2_1 */ [all …]
|
H A D | info.h | 62 SPR_STFF, enumerator
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.c | 1334 { SPR_STFF, 0, 0, {A_Light0} ,S_NULL }, // S_HLIGHTDONE 1335 { SPR_STFF, 0, 1, {A_WeaponReady} ,S_STAFFREADY }, // S_STAFFREADY 1336 { SPR_STFF, 0, 1, {A_Lower} ,S_STAFFDOWN }, // S_STAFFDOWN 1337 { SPR_STFF, 0, 1, {A_Raise} ,S_STAFFUP }, // S_STAFFUP 1341 { SPR_STFF, 3, 1, {A_Lower} ,S_STAFFDOWN2 }, // S_STAFFDOWN2 1342 { SPR_STFF, 3, 1, {A_Raise} ,S_STAFFUP2 }, // S_STAFFUP2 1343 { SPR_STFF, 1, 6, {NULL} ,S_STAFFATK1_2 }, // S_STAFFATK1_1 1344 { SPR_STFF, 2, 8, {A_StaffAttackPL1} ,S_STAFFATK1_3 }, // S_STAFFATK1_2 1345 { SPR_STFF, 1, 8, {A_ReFire} ,S_STAFFREADY }, // S_STAFFATK1_3 1346 { SPR_STFF, 6, 6, {NULL} ,S_STAFFATK2_2 }, // S_STAFFATK2_1 [all …]
|
H A D | info.h | 260 SPR_STFF, enumerator
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 92 SPR_STFF, enumerator
|