Searched refs:SP_BEGIN (Results 1 – 3 of 3) sorted by relevance
37 SP_BEGIN = 0, enumerator38 SP_EASY = SP_BEGIN, ///< Easy difficulty.
159 SP_BEGIN, /* .BEGIN */ enumerator283 { ".BEGIN", SP_BEGIN, OP_NONE },1092 case SP_BEGIN: in ParseDependencyTargetSpecial()1265 case SP_BEGIN: in ParseDependencyCheckSpec()
2859 …_settings_game.script.settings_profile = IsInsideMM(_old_diff_level, SP_BEGIN, SP_END) ? _old_diff… in AfterLoadGame()