Searched refs:SP_MEDIUM (Results 1 – 5 of 5) sorted by relevance
97 case SP_MEDIUM: return AI::START_NEXT_MEDIUM; in GetSetting()
98 SP_MEDIUM = 2, /* medium */ enumerator
297 case SP_MEDIUM: return item.medium_value; in GetSettingDefaultValue()
39 SP_MEDIUM, ///< Medium difficulty. enumerator
2859 …ttings_profile = IsInsideMM(_old_diff_level, SP_BEGIN, SP_END) ? _old_diff_level : (uint)SP_MEDIUM; in AfterLoadGame()