Searched refs:STAGE_STREAM (Results 1 – 4 of 4) sorted by relevance
55 #define STAGE_STREAM 5 /* Stream between client and server */ macro
707 if (server->stage == STAGE_STREAM) { in server_recv_cb()750 if (server->stage != STAGE_STREAM) { in server_recv_cb()762 if (server->stage == STAGE_STREAM) { in server_recv_cb()1245 server->stage = STAGE_STREAM; in remote_send_cb()1289 if (server->stage != STAGE_STREAM) { in remote_send_cb()1290 server->stage = STAGE_STREAM; in remote_send_cb()
433 server->stage = STAGE_STREAM; in server_handshake()822 if (server->stage == STAGE_STREAM) { in server_recv_cb()
102 STAGE_UNUSED = -1, STAGE_INTRO, STAGE_MAIN, STAGE_OUTRO, num_STAGES, STAGE_STREAM enumerator467 if (sound_source_data[i].current_stage == STAGE_STREAM) in turn_sound_off()901 source->current_stage = STAGE_STREAM; in init_sound_stream()1801 if (pSource->loaded_sound < 0 && pSource->current_stage != STAGE_STREAM) in get_available_source()3056 if (pSource->current_stage == STAGE_STREAM)