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Searched refs:STAND_AIR (Results 1 – 4 of 4) sorted by relevance

/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dcharacter.h14 STAND_AIR, enumerator
153 if (stand != STAND_AIR) in getNextState()
160 case STAND_AIR : return getStateAir(); in getNextState()
229 stand = STAND_AIR; in cmdJump()
H A Dlara.h731 stand = STAND_AIR; in setSaveData()
761 stand = STAND_AIR;
2293 return STAND_AIR; in getStand()
2302 return STAND_AIR; in getStand()
2306 if (stand == STAND_AIR) { in getStand()
2326 return STAND_AIR; in getStand()
2358 return STAND_AIR; in getStand()
2406 return STAND_AIR; in getStand()
3443 case STAND_AIR : in updateVelocity()
3712 case STAND_AIR : in move()
[all …]
H A Denemy.h111 if (stand == STAND_AIR && (!flying || health <= 0.0f)) in updateVelocity()
194 if (stand == STAND_AIR && !flying && info.floor < pos.y) { in updatePosition()
206 case STAND_AIR : in updatePosition()
1571 stand = STAND_AIR; in Bat()
1936 stand = STAND_AIR; in getStateGround()
2134 stand = STAND_AIR; in GiantMutant()
2455 if (stand != STAND_AIR) { in update()
2471 …if (stand != STAND_AIR && target->stand == Character::STAND_GROUND && selfHeight > 1024 && laraHei… in update()
2474 stand = STAND_AIR; in update()
2478 if (stand == STAND_AIR) { in update()
[all …]
H A Dobjects.h504 if (lara->stand == Character::STAND_AIR) in update()
997 …if (lara->stand != Character::STAND_AIR || lara->velocity.y <= 0.0f || (pos.y - lara->pos.y) > 256… in update()