Home
last modified time | relevance | path

Searched refs:STATE (Results 1 – 25 of 4240) sorted by relevance

12345678910>>...170

/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-ruby/src/
H A Dparser.c202741 STATE(495), 2,
203160 STATE(567), 2,
204084 STATE(506), 2,
204474 STATE(544), 2,
207151 STATE(419), 2,
207294 STATE(486), 2,
211897 STATE(144), 1,
212214 STATE(158), 1,
212528 STATE(145), 1,
221550 STATE(119), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-ocaml/ocaml/src/
H A Dparser.c342711 STATE(56), 1,
347485 STATE(55), 1,
347597 STATE(55), 1,
349372 STATE(63), 1,
349718 STATE(53), 1,
350500 STATE(64), 1,
350781 STATE(60), 1,
351988 STATE(61), 1,
352691 STATE(59), 1,
456741 STATE(8), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-haskell/src/
H A Dparser.c194646 STATE(2098), 1,
194648 STATE(2332), 1,
194650 STATE(5333), 1,
194652 STATE(9056), 1,
194654 STATE(9480), 1,
194664 STATE(6371), 2,
194683 STATE(5519), 5,
194689 STATE(5687), 5,
194695 STATE(9963), 6,
194742 STATE(2164), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-c-sharp/src/
H A Dparser.c325223 STATE(957), 1,
325321 STATE(957), 1,
325401 STATE(957), 1,
325492 STATE(957), 1,
325578 STATE(957), 1,
325672 STATE(957), 1,
508602 STATE(13), 1,
508918 STATE(13), 1,
509858 STATE(13), 1,
510254 STATE(13), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-ocaml/interface/src/
H A Dparser.c284063 STATE(49), 1,
289174 STATE(43), 1,
290601 STATE(47), 1,
291436 STATE(43), 1,
291732 STATE(45), 1,
388603 STATE(32), 1,
389444 STATE(8), 1,
391954 STATE(5), 1,
394533 STATE(9), 1,
394946 STATE(7), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-php/src/
H A Dparser.c37646 STATE(332), 1,
37715 STATE(333), 1,
37784 STATE(334), 1,
37855 STATE(335), 1,
62501 STATE(82), 1,
66639 STATE(62), 1,
67247 STATE(66), 1,
67436 STATE(56), 1,
67468 STATE(55), 1,
67636 STATE(45), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-zig/src/
H A Dparser.c76775 STATE(766), 1,
76845 STATE(745), 1,
76915 STATE(765), 1,
77017 STATE(579), 1,
77019 STATE(614), 1,
77021 STATE(620), 1,
77119 STATE(690), 1,
138646 STATE(78), 1,
138648 STATE(80), 1,
139111 STATE(78), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-yaml/src/
H A Dparser.c14220 STATE(134), 1,
14222 STATE(135), 1,
14224 STATE(221), 1,
14226 STATE(228), 1,
14228 STATE(921), 1,
14230 STATE(922), 1,
26365 STATE(37), 3,
26413 STATE(37), 3,
26447 STATE(37), 3,
26467 STATE(37), 3,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-typescript/tsx/src/
H A Dparser.c301583 STATE(50), 1,
302109 STATE(57), 1,
302650 STATE(35), 1,
304070 STATE(60), 1,
304250 STATE(43), 1,
304597 STATE(42), 1,
304734 STATE(52), 1,
304741 STATE(54), 1,
304748 STATE(55), 1,
304891 STATE(53), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-typescript/typescript/src/
H A Dparser.c125867 STATE(133), 1,
295525 STATE(52), 1,
296142 STATE(42), 1,
297278 STATE(51), 1,
297306 STATE(45), 1,
297423 STATE(47), 1,
297716 STATE(50), 1,
297949 STATE(40), 1,
298417 STATE(48), 1,
298549 STATE(39), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-julia/src/
H A Dparser.c256156 STATE(186), 1,
256180 STATE(337), 1,
256260 STATE(276), 1,
256281 STATE(203), 1,
256305 STATE(319), 1,
256436 STATE(172), 1,
256448 STATE(327), 1,
256496 STATE(392), 1,
256520 STATE(155), 1,
256746 STATE(283), 1,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-javascript/src/
H A Dparser.c54345 STATE(57), 1,
54657 STATE(55), 1,
55162 STATE(31), 1,
55298 STATE(41), 1,
55979 STATE(50), 1,
56077 STATE(49), 1,
56084 STATE(30), 1,
56237 STATE(34), 1,
56546 STATE(53), 1,
56553 STATE(51), 1,
[all …]
/dports/print/scribus-devel/scribus-1.5.7/scribus/desaxe/
H A Dautomata.h24 FA_base(const std::set<STATE>& states, const std::set<INPUT>& inputs, STATE start, STATE deflt);
45 STATE start_;
75 const STATE FA_base<STATE, INPUT, OUTPUT>::start() const in start()
87 class DFA : public FA_base<STATE, INPUT, STATE> {
89 DFA(STATE s, STATE deflt): FA_base<STATE, INPUT, STATE>(s, deflt) { } in DFA()
90 DFA(const std::set<STATE>& states, const std::set<INPUT>& inputs, STATE start, STATE deflt) in DFA()
96 class NFA : public FA_base<STATE, INPUT, std::set<STATE> > {
98 NFA(STATE s, std::set<STATE> d): FA_base<STATE, INPUT, std::set<STATE> >(s, d) { } in NFA()
99 NFA(std::set<STATE>& states, std::set<INPUT>& inputs, STATE start, std::set<STATE> deflt) in NFA()
102 void addTransition(STATE from, INPUT input, STATE to);
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-python/src/
H A Dparser.c15885 STATE(361), 1,
15887 STATE(447), 1,
15889 STATE(708), 1,
15891 STATE(848), 1,
15900 STATE(588), 2,
15911 STATE(655), 3,
15915 STATE(827), 3,
15924 STATE(672), 7,
15971 STATE(361), 1,
15973 STATE(447), 1,
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/setup/data/tools/gl/
H A Dzfill_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
H A Dlighting_DBS_omni_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
/dports/games/netradiant/netradiant-20150621-src/setup/data/tools/gl/
H A Dzfill_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
H A Dlighting_DBS_omni_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
/dports/games/nexuiz/Nexuiz/extra/netradiant-1.5.0-svn389-win32/gl/
H A Dzfill_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
H A Dlighting_DBS_omni_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
/dports/games/nexuiz/Nexuiz/extra/NetRadiant-1.5.0-svn389-osxintel.app/Contents/MacOS/install/gl/
H A Dzfill_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
H A Dlighting_DBS_omni_vp.glp9 #semantic glstate : STATE
10 #var float4 glstate.material.ambient : STATE.MATERIAL.AMBIENT : : -1 : 0
11 #var float4 glstate.material.diffuse : STATE.MATERIAL.DIFFUSE : : -1 : 0
31 #var float4 glstate.light[0].half : STATE.LIGHT[0].HALF : : -1 : 0
38 #var float4 glstate.light[1].half : STATE.LIGHT[1].HALF : : -1 : 0
45 #var float4 glstate.light[2].half : STATE.LIGHT[2].HALF : : -1 : 0
52 #var float4 glstate.light[3].half : STATE.LIGHT[3].HALF : : -1 : 0
59 #var float4 glstate.light[4].half : STATE.LIGHT[4].HALF : : -1 : 0
221 #var float4 glstate.fog.color : STATE.FOG.COLOR : : -1 : 0
222 #var float4 glstate.fog.params : STATE.FOG.PARAMS : : -1 : 0
[all …]
/dports/devel/radare2/radare2-5.1.1/shlr/radare2-shell-parser/src/
H A Dparser.c30014 STATE(82), 2,
30017 STATE(85), 5,
30045 STATE(82), 2,
30048 STATE(85), 5,
30076 STATE(64), 2,
30079 STATE(85), 5,
30107 STATE(82), 2,
30110 STATE(85), 5,
30138 STATE(82), 2,
30141 STATE(85), 5,
[all …]
/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-java/src/
H A Dparser.c39853 STATE(96), 1,
39872 STATE(89), 1,
40126 STATE(79), 1,
40161 STATE(93), 1,
40373 STATE(80), 1,
40459 STATE(53), 2,
40720 STATE(97), 1,
40997 STATE(99), 1,
41024 STATE(92), 1,
41104 STATE(95), 1,
[all …]
/dports/net/rabbitmq/rabbitmq-server-3.9.11/deps/enough/src/
H A Denough.hrl98 STATE#{
146 case STATE of
155 #{start := START} = STATE,
161 -define(merge_with_stats(STATE), STATE).
162 -define(update_max_qlen(_QLEN, STATE), STATE).
163 -define(update_max_mem(_MEM, STATE), STATE).
164 -define(update_calls_or_casts(_CALL_OR_CAST, _INC, STATE), STATE).
165 -define(update_max_time(_TIME, STATE), STATE).
166 -define(update_other(_OTHER, _VAR, _INCVAL, STATE), STATE).
167 -define(update_freq(_TIME, STATE), STATE).
[all …]

12345678910>>...170