Searched refs:STATE_BUILD (Results 1 – 3 of 3) sorted by relevance
581 … mine.\nSelect the pickaxe icon at the bottom left to build a mine.", (int)GamePanel::STATE_BUILD); in initCards()732 …ebuchets. Click the factory icon at the bottom to build a factory.", (int)GamePanel::STATE_BUILD); in initCards()753 card->setArrowShowPage((int)GamePanel::STATE_BUILD); in initCards()
122 STATE_BUILD = 5, enumerator
912 this->addToPanel(STATE_BUILD, button_bigbuild); in setup()925 this->addToPanel(STATE_BUILD, button_nbuilders2[BUILDING_MINE]); in setup()936 this->addToPanel(STATE_BUILD, button_nbuilders2[BUILDING_FACTORY]); in setup()947 this->addToPanel(STATE_BUILD, button_nbuilders2[BUILDING_LAB]); in setup()1450 else if( this->c_page == STATE_BUILD ) { in draw()1760 this->setPage(STATE_BUILD); in input()1810 this->setPage(STATE_BUILD); in input()2014 else if( this->c_page == STATE_BUILD ) { in input()