/dports/games/lincity-ng/lincity-ng-2.0/src/gui/ |
H A D | Button.cpp | 297 state = STATE_CLICKED; in event() 304 if(event.inside && state == STATE_CLICKED) { in event() 334 case STATE_CLICKED: in draw() 353 if(lowerOnClick && state==STATE_CLICKED) in draw() 360 if(lowerOnClick && state==STATE_CLICKED) in draw()
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H A D | Button.hpp | 66 STATE_CLICKED enumerator
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | CheckButton.cpp | 320 state=STATE_CLICKED; in event() 339 case STATE_CLICKED: in draw() 375 if(lowerOnClick && state==STATE_CLICKED) in draw() 386 if(lowerOnClick && state==STATE_CLICKED) in draw()
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H A D | CheckButton.hpp | 64 STATE_CLICKED, enumerator
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/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | progress.c | 158 TextDraw(p->tnc, EobjGetWin(p->n_win), NoXID, 0, 0, STATE_CLICKED, s, in ProgressbarSet() 173 ImageclassApply(p->ic, EobjGetWin(p->n_win), 0, 0, STATE_CLICKED); in ProgressbarShow()
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H A D | text.c | 199 case STATE_CLICKED: in TextclassGetTextState() 215 case STATE_CLICKED: in TextclassGetTextState() 233 case STATE_CLICKED: in TextclassGetTextState() 249 case STATE_CLICKED: in TextclassGetTextState()
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H A D | dialog.c | 1347 state = STATE_CLICKED; in DialogDrawItem() 1351 state = STATE_CLICKED; in DialogDrawItem() 1360 state = STATE_CLICKED; in DialogDrawItem() 1364 state = STATE_CLICKED; in DialogDrawItem() 1383 ImageclassApply(di->iclass, di->win, 0, 0, STATE_CLICKED); in DialogDrawItem() 1406 state = STATE_CLICKED; in DialogDrawItem() 1410 state = STATE_CLICKED; in DialogDrawItem() 1425 state = STATE_CLICKED; in DialogDrawItem() 1429 state = STATE_CLICKED; in DialogDrawItem()
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H A D | buttons.c | 510 b->state = STATE_CLICKED; in ButtonEventMouseDown() 540 if ((b->state == STATE_CLICKED) && (!b->left)) in ButtonEventMouseUp() 592 if (b->state == STATE_CLICKED) in ButtonEventMouseIn() 606 if (b->state == STATE_CLICKED) in ButtonEventMouseOut()
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H A D | borders.c | 981 wbit->state = STATE_CLICKED; in _BorderWinpartEventMouseDown() 1016 if ((wbit->state == STATE_CLICKED) && (!wbit->left)) in _BorderWinpartEventMouseUp() 1042 if (wbit->state == STATE_CLICKED) in _BorderWinpartEventEnter() 1060 if (wbit->state == STATE_CLICKED) in _BorderWinpartEventLeave()
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H A D | iclass.c | 580 case STATE_CLICKED: in ImageclassGetImageState1() 1237 st = STATE_CLICKED; in ImageclassIpc() 1269 st = STATE_CLICKED; in ImageclassIpc()
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H A D | E.h | 67 #define STATE_CLICKED 2 macro
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H A D | tclass.c | 438 st = STATE_CLICKED; in TextclassIpc()
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H A D | warp.c | 259 state = (i == warpFocusIndex) ? STATE_CLICKED : STATE_NORMAL; in WarpFocusWinPaint()
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H A D | container.c | 61 { STATE_NORMAL, STATE_HILITED, STATE_CLICKED, STATE_CLICKED };
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H A D | menus.c | 1321 MenuDrawItem(m, mi, 1, STATE_CLICKED); in MenuItemEventMouseDown()
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H A D | backgrounds.c | 1664 (bg == dd->bg) ? STATE_CLICKED : STATE_NORMAL, in BG_RedrawView()
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/tool/ |
H A D | selectable-control-point.cpp | 129 case STATE_CLICKED: in _setState()
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H A D | control-point.h | 96 STATE_CLICKED enumerator
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H A D | control-point.cpp | 252 _setState(STATE_CLICKED); in _eventHandler() 534 case STATE_CLICKED: in _setState()
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H A D | node.cpp | 1320 case STATE_CLICKED: in _setState()
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/dports/science/gramps/gramps-5.1.4/gramps/gui/widgets/ |
H A D | styledtextbuffer.py | 122 STATE_CLICKED, 146 self.state = self.STATE_CLICKED 154 if ((self.state == self.STATE_CLICKED) and
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