Searched refs:STATE_ENEMY (Results 1 – 3 of 3) sorted by relevance
142 STATE_ENEMY, // Bot has an enemy enumerator
386 case STATE_ENEMY: in ResetCurrentTask()
808 if (m_eCurrentBotState != STATE_ENEMY) in MainAI()814 m_eCurrentBotState = STATE_ENEMY; in MainAI()