Searched refs:STATE_KNOWNDESIGNS (Results 1 – 2 of 2) sorted by relevance
951 this->addToPanel(STATE_KNOWNDESIGNS, button_bigknowndesigns); in setup()957 this->addToPanel(STATE_KNOWNDESIGNS, button_knownshields[i]); in setup()961 this->addToPanel(STATE_KNOWNDESIGNS, button_knowndefences[i]); in setup()965 this->addToPanel(STATE_KNOWNDESIGNS, button_knownweapons[i]); in setup()1469 else if( this->c_page == STATE_KNOWNDESIGNS ) { in draw()1766 this->setPage(STATE_KNOWNDESIGNS); in input()2045 else if( this->c_page == STATE_KNOWNDESIGNS ) { in input()2076 this->setPage(STATE_KNOWNDESIGNS); in input()2082 this->setPage(STATE_KNOWNDESIGNS); in input()
124 STATE_KNOWNDESIGNS = 7, enumerator