Home
last modified time | relevance | path

Searched refs:STATE_PRIVREGS_DISPLAY2 (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.cpp49 #define STATE_PRIVREGS_DISPLAY2 ("DISPLAY2") macro
256 registerFile->SetRegister64(STATE_PRIVREGS_DISPLAY2, m_nDISPLAY2.value.q); in SaveState()
282 m_nDISPLAY2.value.q = registerFile.GetRegister64(STATE_PRIVREGS_DISPLAY2); in LoadState()