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Searched refs:STATE_REG_CBP1 (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.cpp57 #define STATE_REG_CBP1 ("cbp1") macro
263 registerFile->SetRegister32(STATE_REG_CBP1, m_nCBP1); in SaveState()
289 m_nCBP1 = registerFile.GetRegister32(STATE_REG_CBP1); in LoadState()