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Searched refs:STATISTICS_TEMPT_FATE (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dscores.hpp43 static const int STATISTICS_TEMPT_FATE = 6; variable
H A Dscores.cpp3545 if ( gameStatistics[STATISTICS_TEMPT_FATE] == -1 ) in updateGameplayStatisticsInMainLoop()
3549 else if ( gameStatistics[STATISTICS_TEMPT_FATE] > 0 ) in updateGameplayStatisticsInMainLoop()
3552 --gameStatistics[STATISTICS_TEMPT_FATE]; in updateGameplayStatisticsInMainLoop()
3553 if ( gameStatistics[STATISTICS_TEMPT_FATE] < 0 ) in updateGameplayStatisticsInMainLoop()
3555 gameStatistics[STATISTICS_TEMPT_FATE] = 0; in updateGameplayStatisticsInMainLoop()
4213 …ad.tags[TAG_GAMEPLAY_STATS_2W_1] |= std::min(3, score->gameStatistics[STATISTICS_TEMPT_FATE]) << 4; in steamLeaderboardSetScore()
4399 gameStatistics[STATISTICS_TEMPT_FATE] = (tags[TAG_GAMEPLAY_STATS_2W_1] >> 4) & 0b11; in steamLeaderboardReadScore()
H A Dnet.cpp1025 if ( gameplayStat == STATISTICS_TEMPT_FATE ) in serverUpdatePlayerGameplayStats()
1027 if ( gameStatistics[STATISTICS_TEMPT_FATE] == -1 ) in serverUpdatePlayerGameplayStats()
3335 if ( gameplayStat == STATISTICS_TEMPT_FATE ) in clientHandlePacket()
3337 if ( gameStatistics[STATISTICS_TEMPT_FATE] == -1 ) in clientHandlePacket()
H A Ditem_usage_funcs.cpp4284 serverUpdatePlayerGameplayStats(player, STATISTICS_TEMPT_FATE, 1); in item_Food()
H A Dentity.cpp3341 serverUpdatePlayerGameplayStats(player, STATISTICS_TEMPT_FATE, 5); in handleEffects()