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Searched refs:STAT_TAB (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dpceditor.cpp306 cards->setActiveCard( STAT_TAB ); in handleEvent()
533 p = cards->createLabel( secondColStart, 30, _( "Statistics:" ), STAT_TAB ); in createUI()
542 cards->createLabel( secondColStart, y, skill->getDisplayName(), STAT_TAB ); in createUI()
545 STAT_TAB ); in createUI()
549 STAT_TAB ); in createUI()
556 STAT_TAB ); in createUI()
563 …bel = cards->createLabel( secondColStart + 180 + 25 + 15, 60, _( "Points Remaining:" ), STAT_TAB ); in createUI()
565 remainingLabel = cards->createLabel( secondColStart + 180 + 25 + 15, 80, "0", STAT_TAB ); in createUI()
567 …= cards->createButton( secondColStart + 180 + 25 + 15, 100, w - 10, 120, _( "Reroll" ), STAT_TAB ); in createUI()
574 cards->addWidget( detailsCanvas, STAT_TAB ); in createUI()
H A Dpceditor.h76 STAT_TAB, enumerator