Searched refs:STEAL_GOLD (Results 1 – 8 of 8) sorted by relevance
59 if (d_bonus & ItemProto::STEAL_GOLD) in ItemProto()131 if (d_bonus & ItemProto::STEAL_GOLD) in saveContents()219 if (getBonus(ItemProto::STEAL_GOLD)) in getBonusDescription()291 case ItemProto::STEAL_GOLD: return "ItemProto::STEAL_GOLD"; in bonusFlagToString()334 if (bonus & ItemProto::STEAL_GOLD) in bonusFlagsToString()335 bonuses += " " + bonusFlagToString(ItemProto::STEAL_GOLD); in bonusFlagsToString()382 else if (str == "ItemProto::STEAL_GOLD") return ItemProto::STEAL_GOLD; in bonusFlagFromString()
77 STEAL_GOLD = 0x00001000, enumerator103 USABLE = STEAL_GOLD | SINK_SHIPS | PICK_UP_BAGS | ADD_2MP_STACK153 …bool usableOnVictimPlayer() const { if (d_bonus & SINK_SHIPS || d_bonus & STEAL_GOLD) return true;… in usableOnVictimPlayer()
4148 if (item->getBonus() & ItemProto::STEAL_GOLD) in doHeroUseItem()
9 STEAL_GOLD, enumerator
52 case AttackBehaviourId::STEAL_GOLD: in getAttackTask()
31 case AttackBehaviourId::STEAL_GOLD: in getAttackTask()
405 c.attackBehaviour = AttackBehaviour(AttackBehaviourId::STEAL_GOLD); in getById()
263 steals_gold_switch->set_active (item->getBonus(ItemProto::STEAL_GOLD)); in fill_item_info()446 on_switch_toggled(steals_gold_switch, ItemProto::STEAL_GOLD); in on_steals_gold_toggled()