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Searched refs:STOP_FORCE (Results 1 – 3 of 3) sorted by relevance

/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/kinematic_character/player/
H A Dplayer.gd5 const STOP_FORCE = 1300
18 velocity.x = move_toward(velocity.x, 0, STOP_FORCE * delta)
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/kinematic_char/
H A Dplayer.gd18 const STOP_FORCE = 1300
55 vlen -= STOP_FORCE*delta
/dports/games/scummvm/scummvm-2.5.1/engines/glk/level9/
H A Dos_glk.cpp65 STOP_NONE, STOP_FORCE, STOP_RESTART, STOP_EXIT enumerator
4758 gln_stop_reason = STOP_FORCE; in gln_main()
4787 if (gln_stop_reason == STOP_NONE || gln_stop_reason == STOP_FORCE) { in gln_main()