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Searched refs:STORE_INT32 (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/opendx/dx-4.4.4/src/exec/libdx/
H A Ddisplayx.c257 #define STORE_INT32 \ macro
670 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
693 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
744 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
791 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
813 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
836 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
887 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
934 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
956 NO_XLATE, STORE_INT32); in _dxf_translateXImage()
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H A Ddisplayw.c1455 #define STORE_INT32 \ macro
1744 NO_XLATE, STORE_INT32); in _dxf_translateWindowsImage()
1755 NO_XLATE, STORE_INT32) in _dxf_translateWindowsImage()
1801 NO_XLATE, STORE_INT32); in _dxf_translateWindowsImage()
1812 NO_XLATE, STORE_INT32) in _dxf_translateWindowsImage()
1863 NO_XLATE, STORE_INT32); in _dxf_translateWindowsImage()
1874 NO_XLATE, STORE_INT32) in _dxf_translateWindowsImage()
1924 NO_XLATE, STORE_INT32); in _dxf_translateWindowsImage()
1935 NO_XLATE, STORE_INT32) in _dxf_translateWindowsImage()
1986 NO_XLATE, STORE_INT32); in _dxf_translateWindowsImage()
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/dports/games/ldmud/ldmud-3.3.720/src/
H A Dbytecode.h266 #define STORE_INT32(p,d) STORE_4BYTE(p,d) macro