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Searched refs:STRUCTURE_NORMAL_ROOF (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DStructure_Internals.h102 STRUCTURE_NORMAL_ROOF = 0x01000000, enumerator
H A DBuildings.cc406 …Info[ uiLoop ] == NO_BUILDING) && (FindStructure( (INT16) uiLoop, STRUCTURE_NORMAL_ROOF ) != NULL)… in GenerateBuildings()
H A DWorldMan.cc1661 const STRUCTURE* pStructure = FindStructure(sGridNo, STRUCTURE_NORMAL_ROOF); in IsHeigherLevel()
H A DStructure.cc1370 else if (s->fFlags & STRUCTURE_NORMAL_ROOF) in DebugStructurePage1()
H A DWorldDef.cc1004 if (!(pStructure->fFlags & STRUCTURE_PASSABLE || pStructure->fFlags & STRUCTURE_NORMAL_ROOF)) in CompileTileMovementCosts()