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Searched refs:STR_COMMENT (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Dcon_config.cpp60 static String const STR_COMMENT = "# "; variable
97 out->writeText(String(str).addLinePrefix(STR_COMMENT) + "\n"); in writeVariableToFileWorker()
/dports/print/lout/lout-3.40/
H A Dz02.c168 initchtbl(COMMENT, STR_COMMENT); in LexInit()
H A Dexterns.h503 #define STR_COMMENT AsciiToFull("#") macro