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Searched refs:STS_IDLE (Results 1 – 5 of 5) sorted by relevance

/dports/audio/hvl2wav/hivelytracker-8296a50/
H A Dreplay.c47 STS_IDLE = 0, enumerator
57 uint32 rp_state = STS_IDLE;
59 volatile uint32 rp_state_ack = STS_IDLE;
3703 rp_state = STS_IDLE; in rp_subtask_main()
3746 rp_state = STS_IDLE; in rp_subtask_main()
3854 case STS_IDLE: in rp_subtask_main()
3861 rp_state = STS_IDLE; in rp_subtask_main()
3895 rp_state = STS_IDLE; in rp_subtask_main()
4133 set_player_state(STS_IDLE); in rp_send_command()
4189 set_player_state(STS_IDLE); in rp_send_command()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot.h243 #define STS_IDLE 0x00000000 //normal running macro
H A Dbot_func.c512 zc->zcstate = STS_IDLE; in PutBotInServer()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dbot.h243 #define STS_IDLE 0x00000000 //normal running macro
H A Dbot_func.c512 zc->zcstate = STS_IDLE; in PutBotInServer()