Searched refs:STYLE_OptFuzzy (Results 1 – 14 of 14) sorted by relevance
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_adv_things.cpp | 125 else if (RendStyle == STYLE_OptFuzzy) in RenderThingAmbient() 235 else if (RendStyle == STYLE_OptFuzzy) in RenderThingTextures() 370 else if (RendStyle == STYLE_OptFuzzy) in RenderThingLight() 471 else if (RendStyle == STYLE_OptFuzzy) in RenderThingShadow() 570 else if (RendStyle == STYLE_OptFuzzy) in RenderThingFog()
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H A D | p_entity.h | 89 STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference enumerator
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H A D | r_things.cpp | 578 else if (RendStyle == STYLE_OptFuzzy) in RenderThing() 883 else if (RendStyle == STYLE_OptFuzzy) in DrawPlayerSprites()
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H A D | vc_dehacked.cpp | 455 RenderStyle = STYLE_OptFuzzy; in ParseRenderStyle() 685 STYLE_OptFuzzy : (Values[0] & 0xb0000000) ? STYLE_Translucent : STYLE_Normal); in ReadThing()
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H A D | vc_decorate.cpp | 2741 RenderStyle = STYLE_OptFuzzy; in ParseActor() 3540 RenderStyle = STYLE_OptFuzzy; in ParseOldDecoration()
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | PowerInvisibility.vc | 36 Owner.RenderStyle = STYLE_OptFuzzy; 94 OutRenderStyle = STYLE_OptFuzzy;
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/dports/games/zdoom/zdoom-2.8.1/src/r_data/ |
H A D | renderstyle.h | 45 STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference enumerator
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_data/ |
H A D | renderstyle.h | 45 STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference enumerator
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_artifacts.cpp | 610 Owner->RenderStyle = STYLE_OptFuzzy; in DoEffect() 696 vis->RenderStyle = STYLE_OptFuzzy; in AlterWeaponSprite()
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/dports/games/vavoom/vavoom-1.33/utils/editing/acs/ |
H A D | vdefs.acs | 466 #define STYLE_OptFuzzy 4 // Draw as fuzzy or translucent, based on user preference
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/dports/games/vavoom/vavoom-1.33/progs/common/engine/ |
H A D | Entity.vc | 88 STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_udmf.cpp | 659 th->RenderStyle = STYLE_OptFuzzy; in ParseThing()
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H A D | d_dehacked.cpp | 1211 info->RenderStyle = STYLE_OptFuzzy; in PatchThing()
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/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_properties.cpp | 791 STYLE_None, STYLE_Normal, STYLE_Fuzzy, STYLE_SoulTrans, STYLE_OptFuzzy, in DEFINE_PROPERTY()
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